| |||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||
evolution.events.Event | +--evolution.events.SquareChangedEvt
Event fired when a square changed.
| Constructor Summary | |
SquareChangedEvt(SquareOfLand square)Create a new square changed event. | |
| Method Summary | |
String | getConstructionState()Return the state of the construction on this square, null if there is no construction. |
String | getHumanEnergyBufferState()Return the energybufferstate of the human, that was standing on the square that changed. |
String | getHumanState()Return the state of the human on this square, null if there is no human. |
String | getLandState()Return the state of the land on this square, null if the landtype is yet unknown. |
SquareOfLand | getSquare()Return the square of land which changed. |
int | getX()Return the x coordinate. |
int | getY()Return the y coordinate. |
boolean | isActive()Is this square the active selection? e.g. |
boolean | isSelected()Is this square selected? e.g. |
| Constructor Detail |
public SquareChangedEvt(SquareOfLand square)
| Method Detail |
public String getConstructionState()
public String getHumanEnergyBufferState()
public String getHumanState()
public String getLandState()
public SquareOfLand getSquare()
public int getX()
public int getY()
public boolean isActive()
public boolean isSelected()
| Association Links |
| a gvijf production | ||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||