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The creation power of the player. This is an indication for the number of humans that the player can create.
| Constructor Summary | |
CreationPower()Constructor of creation power. | |
| Method Summary | |
void | decreasePowerHuman()Decrease the CreationPower of the player. |
void | evolve(double value)Adjust the amount of CreationPower on every clocktick. |
double | getAmount()Return the amount of CreationPower of the player. |
double | getPriority()Return the priority of this evolver. |
double | maxEnergyProduction(Map m1, Map m2)Return the maximum energy production of this evolver. |
boolean | producesEnergy()Check whether this evolver produces energy. |
| Constructor Detail |
public CreationPower()
| Method Detail |
public void decreasePowerHuman()
throws CreationPowerInsufficientException
public void evolve(double value)
public double getAmount()
public double getPriority()
public double maxEnergyProduction(Map m1, Map m2)
public boolean producesEnergy()
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