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| Packages that use Human | |
| evolution | |
| evolution.actions | |
| evolution.events | |
| evolution.lands | |
| Uses of Human in evolution |
| Methods in evolution that return Human | |
protected Human | HumanSelection.getLast()Get the most recently added human. |
Human | HumanSelection.pop()Return the last human added. |
| Methods in evolution with parameters of type Human | |
void | GameBoard.place(int x, int y, Human human)Place a human on the given spot. |
protected void | HumanSelection.add(Human human)Add the given human. |
boolean | HumanSelection.isActiveSelected(Human human)Check whether this human is the last selected human. |
boolean | HumanSelection.isSelected(Human human)Check whether the human is selected or not. |
protected void | HumanSelection.remove(Human human)Remove the given human from the selection. |
boolean | HumanSelection.select(Human human)Add/remove a human to the selection. |
boolean | World.isActiveSelected(Human human)Check whether the given human is the last selected human or not. |
boolean | World.isSelected(Human human)Check whether the given human is selected or not. |
boolean | WorldController.isActiveSelected(Human human)Is the given human actively selected? |
boolean | WorldController.isSelected(Human human)Is the given human selected? |
| Uses of Human in evolution.actions |
| Methods in evolution.actions with parameters of type Human | |
protected abstract void | Action._perform(Human human)Extra things which should be done when this action's perform method is called. |
protected void | Action.doChecks(Human human)Checks if this action can be performed by the human on the selected square of land. |
void | Action.perform(Human human)Perform the action. |
void | Action.performEnergyBuffer(SquareOfLand square, Human human)A special case of perform |
protected void | Constructing._perform(Human human)Extra things which should be done when this action's perform method is called. |
protected void | Constructing.doChecks(Human human)Checks if this construction-action can be performed by the human on the selected square of land. |
protected void | Exploring._perform(Human human)Extra things which should be done when this action's perform method is called. |
protected void | GeoInvestigation._perform(Human human)Extra things which should be done when this action's perform method is called. |
protected void | GeoInvestigation.doChecks(Human human)Checks if tha action "geo-investigation" can be performed by the human on the selected square of land. |
protected void | SimpleAction._perform(Human human)Extra things which should be done when this action's perform method is called. |
| Uses of Human in evolution.events |
| Constructors in evolution.events with parameters of type Human | |
HumanDiedEvt.HumanDiedEvt(Human human)Create new human died event. | |
| Methods in evolution.events that return Human | |
Human | HumanDiedEvt.getHuman()Return the human that died. |
| Uses of Human in evolution.lands |
| Methods in evolution.lands that return Human | |
Human | SquareOfLand.getHuman()Return the human on this square of land. |
| Methods in evolution.lands with parameters of type Human | |
void | SquareOfLand._place(Human human)Place a human on this square, without triggering an event. |
void | SquareOfLand._setHuman(Human human)Set the given human on this square of land. |
void | SquareOfLand.place(Human human)Place a human on this square, and trigger a SquareChangedEvt. |
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