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Packages that use Human | |
evolution | |
evolution.actions | |
evolution.events | |
evolution.lands |
Uses of Human in evolution |
Methods in evolution that return Human | |
protected Human | HumanSelection.getLast() Get the most recently added human. |
Human | HumanSelection.pop() Return the last human added. |
Methods in evolution with parameters of type Human | |
void | GameBoard.place(int x, int y, Human human) Place a human on the given spot. |
protected void | HumanSelection.add(Human human) Add the given human. |
boolean | HumanSelection.isActiveSelected(Human human) Check whether this human is the last selected human. |
boolean | HumanSelection.isSelected(Human human) Check whether the human is selected or not. |
protected void | HumanSelection.remove(Human human) Remove the given human from the selection. |
boolean | HumanSelection.select(Human human) Add/remove a human to the selection. |
boolean | World.isActiveSelected(Human human) Check whether the given human is the last selected human or not. |
boolean | World.isSelected(Human human) Check whether the given human is selected or not. |
boolean | WorldController.isActiveSelected(Human human) Is the given human actively selected? |
boolean | WorldController.isSelected(Human human) Is the given human selected? |
Uses of Human in evolution.actions |
Methods in evolution.actions with parameters of type Human | |
protected abstract void | Action._perform(Human human) Extra things which should be done when this action's perform method is called. |
protected void | Action.doChecks(Human human) Checks if this action can be performed by the human on the selected square of land. |
void | Action.perform(Human human) Perform the action. |
void | Action.performEnergyBuffer(SquareOfLand square, Human human) A special case of perform |
protected void | Constructing._perform(Human human) Extra things which should be done when this action's perform method is called. |
protected void | Constructing.doChecks(Human human) Checks if this construction-action can be performed by the human on the selected square of land. |
protected void | Exploring._perform(Human human) Extra things which should be done when this action's perform method is called. |
protected void | GeoInvestigation._perform(Human human) Extra things which should be done when this action's perform method is called. |
protected void | GeoInvestigation.doChecks(Human human) Checks if tha action "geo-investigation" can be performed by the human on the selected square of land. |
protected void | SimpleAction._perform(Human human) Extra things which should be done when this action's perform method is called. |
Uses of Human in evolution.events |
Constructors in evolution.events with parameters of type Human | |
HumanDiedEvt.HumanDiedEvt(Human human) Create new human died event. |
Methods in evolution.events that return Human | |
Human | HumanDiedEvt.getHuman() Return the human that died. |
Uses of Human in evolution.lands |
Methods in evolution.lands that return Human | |
Human | SquareOfLand.getHuman() Return the human on this square of land. |
Methods in evolution.lands with parameters of type Human | |
void | SquareOfLand._place(Human human) Place a human on this square, without triggering an event. |
void | SquareOfLand._setHuman(Human human) Set the given human on this square of land. |
void | SquareOfLand.place(Human human) Place a human on this square, and trigger a SquareChangedEvt. |
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